16 September 2007

Alpha Version: Working!

I have deployed the first "fully working" test version of my game onto my webhost- and everything seems OK!

I've tested it in IE7, Firefox, Safari and Opera. I've tested it on the three laptops I have access to (2x Windows XP and 1x Vista) with no issues, and also it works on my Nintendo Wii(!). I've tried it with the two Facebook logins I have access to and 2 freinds so far have tried it out.

Next thing is to get about 20-30 testers and see what their comments/issues are- whilst I think about the next iteration of the game, as initially mentioned two weeks ago.

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18 August 2007

Gameplay, opponents, scoring, and winners.

On the face of it Facebook Trumps is a straightforward idea. You play Trumps with cards representing Facebook friends, with statistics derived from thier Facebook profile. When you get into the detail of it, however, to implement it as a computer game, you have to flesh out a bit of the detail.

Trumps is a traditional game which has been played for centuries (http://www.phrases.org.uk/meanings/come-up-trumps.html). It is suggested that "Trump" is a 17th Century abbreviation of "Triumph", plausably- and that reference is made to the game in Shakespeare. The game was played with a traditional set of cards (http://en.wikipedia.org/wiki/Playing_card) with one suit being arbitarily declared as the "trump" suit. If two players hold cards of the trump suit the highest card is taken as winner. The game is more familiar when played with a set of statistics. There is more on some of the familiar modern interpretations of Trumps here: http://www.ultimate-top-trumps.co.uk/, the website of a modern commercial variant of the game, "Top Trumps" is availible here : http://www.toptrumps.com/.

Broadly, the game is played with a stack of cards where each card displays a set of unique statistical values representing an individual entity- the statistics shown are uniform and comparable between cards. The game begins where the cards are shuffled and dealt between two or more players. A player then takes a turn, selecting the most fortuitous looking statistic on the top card of their own deck. Each other player declares their own value for that statistic, the player with the highest value winning the round. The winner of the round takes the losing cards of all the other players and places them on the bottom of their deck. The next player will then take their turn. You then lose by running out of cards. You win by collecting the entire pack.

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